Are you an Unreal Engine 4 developer? Have exposure to UE4 blueprints? Then this gig might be of interest to you.
In short, this defense contractor has virtual reality applications they have built in Unreal Engine that they would like to evolve. Ideal candidate would have 4 years w/ Unreal Engine and a deep knowledge of UE4 specifally for VR solutions and UE4 blueprints.
So, if this sounds like you, APPLY TODAY!!!
(in order of desirability)
#1 - Unreal Engine 4 Developer; 4+ years, 2 years w/ UE4 for VR
SKILLS - CORE:
Unreal Engine 4 (UE4)
Do you have a portfolio and/or links to sample UI you have done? If so, provide link(s) in comments
Candidates must be able to conduct a video (skype, etc.) with Amplified prior to submission. Is candidate open to this? If so, put SkypeID (or alternative) in comments.
SKILLS - MAJORITY REQUIRED:
Unreal Engine 4 (UE4) -- Virtual Reality (VR)
Unreal Engine 4 (UE4) -- Blueprints
Unreal Engine 4 (UE4) -- Animation Blueprints
Unreal Engine 4 (UE4) -- Behavior Tree
Unreal Engine 4 (UE4) -- Sequencer
Unreal Engine 4 (UE4) -- Unreal Motion Graphics (UMG)
Unreal Engine 4 (UE4) -- Level Streaming
Video Game Development
If the candidate is a sub-contract to you, are you o.k. with us paying you your markup separate and contracting directly with the candidates employer of record directly (Yes/No)? Put NA in comments if you are employer of record.
Provide either (1) an online profile (LinkedIn URL, etc) or (2) a reference that you reported to. If providing reference, share name, company, phone, and email where email is from the domain of the company. If neither, put NA in comments.
1st Language English or equivalent (i.e. 8 years in US, AUS, Singapore, Europe, etc.)
SKILLS - ALSO CONSIDERED:
What is your birthday (agent/client use it for personal ID -- only need month/day)
If you are not local, are you willing to relocate at your cost (no expense to us or agent/client)?
Ideal times for follow-up conversations by phone (i.e. after 5 p.m., 12-1, anytime, etc.)
If not listed in resume, notate here ALL education details for candidate (institution, degree, year of graduation)
Employment Type: Contract
Role: Unreal Engine 4 Developer
Location: Seattle, WA.
Compensation: Up to $75.00/hr in a c2c/1099 structure. Limited W2 structure also possible but rate drops to $66.00/hr gross. We say gross as the limited w2 rate shown is before employer/employee taxes (not take home; take home would be lower as its after employee taxes which vary).
Payment Terms: Weekly invoice, NET 30 payment off invoice.
Expenses: Included in rate above
Current pool: 0/8 (In Play/Submitted). Click HERE for summary view of candidates submitted so far.
|Last Update ||01/11/20 11:59 AM. Tim Bauer. . (full detail change log at bottom).|
|Shortlist On ||01/24/20|
|Start On ||02/03/20|
|Duration ||Duration is estimated to be 12+ months.|
|1st Post Date ||10/17/19|
|1st Screened by Amplified||0|
|Submitted to Client||0|
|Interviewed by Client||0|
|Client||Shared after 1st Screen|
|Agent||Shared after 1st Screen. Amplified is not the prime.|
|Contact for Lead
|Interview Details||Face-to-face interview is NOT required after phone screen. That said, let LEVERAGEncy know on submission if Skype or other options AREN'T an option.|
||Client is only considering candidates with work authorizations of: Any Type
|Industry||Manufacturing - Other|
||The overall rating for this lead is B. This is based on contract duration being 12, 1 opening(s), and 7+ competitors at our level or better. You can see a graphical ruberic of how these stats translate to a rating .
|Layers||Between Amplified and the End Client there are 1 layers. In addition, the end client prefers that Amplified limits the layers between Amplified and the Employer of Record of the candidate to 0.|
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