75/hr Unreal Engine 4 Developer. 12+ Months. Contract. Seattle, WA. (L-3615) (B)


Are you an Unreal Engine 4 developer?  Have exposure to UE4 blueprints?  Then this gig might be of interest to you.

In short, this defense contractor has virtual reality applications they have built in Unreal Engine that they would like to evolve.  Ideal candidate would have 4 years w/ Unreal Engine and a deep knowledge of UE4 specifally for VR solutions and UE4 blueprints.  

So, if this sounds like you, APPLY TODAY!!!


(in order of desirability)

  • #1 - Unreal Engine 4 Developer; 4+ years, 2 years w/ UE4 for VR

  • Unreal Engine 4 (UE4)
  • Do you have a portfolio and/or links to sample UI you have done? If so, provide link(s) in comments
  • Candidates must be able to conduct a video (skype, etc.) with Amplified prior to submission. Is candidate open to this? If so, put SkypeID (or alternative) in comments.

  • Unreal Engine 4 (UE4) -- Virtual Reality (VR)
  • Unreal Engine 4 (UE4) -- Blueprints
  • Unreal Engine 4 (UE4) -- Animation Blueprints
  • Unreal Engine 4 (UE4) -- Behavior Tree
  • Unreal Engine 4 (UE4) -- Sequencer
  • Unreal Engine 4 (UE4) -- Unreal Motion Graphics (UMG)
  • Unreal Engine 4 (UE4) -- Level Streaming
  • C++
  • C#
  • Video Game Development
  • If the candidate is a sub-contract to you, are you o.k. with us paying you your markup separate and contracting directly with the candidates employer of record directly (Yes/No)? Put NA in comments if you are employer of record.
  • Provide either (1) an online profile (LinkedIn URL, etc) or (2) a reference that you reported to. If providing reference, share name, company, phone, and email where email is from the domain of the company. If neither, put NA in comments.
  • 1st Language English or equivalent (i.e. 8 years in US, AUS, Singapore, Europe, etc.)

  • What is your birthday (agent/client use it for personal ID -- only need month/day)
  • If you are not local, are you willing to relocate at your cost (no expense to us or agent/client)?
  • Ideal times for follow-up conversations by phone (i.e. after 5 p.m., 12-1, anytime, etc.)
  • If not listed in resume, notate here ALL education details for candidate (institution, degree, year of graduation)

  • Status: x-Closed
  • Employment Type: Contract
  • Role: Unreal Engine 4 Developer
  • Location: Seattle, WA.
  • Compensation: Up to $75.00/hr in a c2c/1099 structure. Limited W2 structure also possible but rate drops to $66.00/hr gross. We say gross as the limited w2 rate shown is before employer/employee taxes (not take home; take home would be lower as its after employee taxes which vary).
  • Payment Terms: Weekly invoice, NET 30 payment off invoice.
  • Expenses: Included in rate above
  • Positions: 1
  • Current pool: 0/8 (In Play/Submitted). Click HERE for summary view of candidates submitted so far.

    Last Update 01/11/20 11:59 AM. Tim Bauer. . (full detail change log at bottom).
    Shortlist On 01/24/20
    Start On 02/03/20
    Duration Duration is estimated to be 12+ months.
    1st Post Date 10/17/19
    1st Screened by Amplified0
    Submitted to Client0
    Interviewed by Client0
    ClientShared after 1st Screen
    AgentShared after 1st Screen. Amplified is not the prime.
    Contact for Lead Tim Bauer
    Interview DetailsFace-to-face interview is NOT required after phone screen. That said, let LEVERAGEncy know on submission if Skype or other options AREN'T an option.
    Work Authorizations Client is only considering candidates with work authorizations of: Any Type
    IndustryManufacturing - Other
    Opp Quality The overall rating for this lead is B. This is based on contract duration being 12, 1 opening(s), and 7+ competitors at our level or better. You can see a graphical ruberic of how these stats translate to a rating here.
    L Number3615
    LayersBetween Amplified and the End Client there are 1 layers. In addition, the end client prefers that Amplified limits the layers between Amplified and the Employer of Record of the candidate to 0.


    01/11/20 11:59 AM . Tim Bauer.

    01/09/20 15:46 PM . Tim Bauer. Still on hold.

    12/26/19 15:26 PM . Tim Bauer. Client is screening options this week. Probably will decided next week.

    12/19/19 20:22 PM . Tim Bauer. Agent indicates they have one candidate that looks pretty solid (tested well) so they probably will cut off submissions tomorrow.

    12/19/19 17:52 PM . Tim Bauer. Shared candidate to agent. Concern is if they have enough technical chops (coding; animation is strong suite). Checking w/ client on that.

    12/16/19 15:30 PM . Tim Bauer. Client reopens this. All paperwork is complete. They can bring on someone as early as 1/2/20 (or after). Given that we'll resume sourcing.

    12/12/19 19:34 PM . Tim Bauer. Holding as we wait for a 'green light' from the end client hiring manager.

    12/10/19 21:00 PM . Tim Bauer. Status changed to 1-Active

    12/10/19 21:00 PM . Tim Bauer. Candidate that was in offer status withdrew (got another offer that was ready to go). Given that we'll reopen this lead.

    11/28/19 12:02 PM . Tim Bauer. Still waiting on client to move forward on verbal. Continue to hold.

    11/14/19 22:46 PM . Tim Bauer. Still waiting on formal approval/budget from end client.

    11/07/19 16:30 PM . Tim Bauer. Move to hold. Offer out to our candidate. Working on paperwork now.

    10/31/19 13:23 PM . Tim Bauer. Still going. Have shared 2 of our candidates to the hiring manager. Still open to other options if a great fit (more than 2-3 years w/ UE4 VR)

    10/24/19 14:19 PM . Tim Bauer. Have shared 2 candidates. So far. Talking to a 3rd today. Client is screening the other. Continue to source.

    10/17/19 20:26 PM . Lead Created

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